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tooHootan.com

Hi.

I am a multi-disciplinary creative professional who prioritizes collaboration and is eager to push  the boundaries of audio and visual design in creative media. My academic background is in Philosophy and Content Strategy, which has provided me with a unique combination of skills in technical writing and creative implementation. Having worked professionally in the world of marketing for many years, I am now working in the service industry so I can spend more of my time developing my portfolio and seeking opportunities in creative media.

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Games

JUNCTION GAME JAM 2026

Sound Designer, Game Audio/SFX and Music

Composed music and designed sound for three team projects over the 48-hour jam.​ Projects included: “StrAnge Frequency”: horror survival game;​ “Connection Quest”: medieval puzzle game; “The Adventures of Bingus” (working title): space-themed train track game with a goofy, cute tone.

Game Audio

Game Music

Bingus (Cute Train Game)
Strange Frequency (Horror Game)
Connection Quest (Fantasy Puzzle Game)

Connection Quest (Successive Tile Hits)

1st Hit

2nd Hit

3rd Hit

4th Hit

Final Hit

Film

THERE WILL BE BLOOD (RE-SOUND) 

Sound Designer, Foley Artist, Score, Editor

Foley, scoring, and sound design for the film's opening sequence, using Logic Pro X, an AKG microphone, and a Universal Audio Volt 2 interface.

Music

HOOTAN MUSIC

Musician

My experimental lo-fi indie music project on Spotify.

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